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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmore2025-07-28 04:08 pm
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July 2025 IC Mingle

July 2025 IC Mingle
Introduction

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This IC Mingle is open to all.

Welcome to Folkmore's monthly IC Mingle! Please feel free to post with any characters regardless of whether they joined this month.

All IC Mingles are game canon and work like "mini mini-events". They're a great way to gain new CR and immediately jump into the setting.

IC Mingle threads can be used for spoon spending at any time.

Current players are always encouraged to tag new players on the IC Mingle!


[ Prompt]

Meet Me in My Dreams.
Content Warnings: Dreamscape/Dream Logic, Potential Violence, Potential Memory Sharing, Potential Mind/Power/Etc Swap

In most of Folkmore, it's impossible to tell how deep the cracks go, their black void and nature to swallow whatever enters them evading the answer. On Never Fade, an island in the sky, one crack breaks through the bottom of the island. It devours the space it occupies and grows little by little by little. When it reaches a foot wide and crosses a third the island, Lavender declares enough is enough! Whatever Star Children decide for the rest of Folkmore, this threat must be stopped. Lavender sends chickadee spirits in dreams and reality to invite Star Children to join them.

Star Children can ease the process by coming to Never Fade with someone who matters significantly to them. People need to space themselves out on either side of the divide and connect. Star Children with bonds—soul mates, Familiar/Unfamiliar bonds, adoption, etc—are asked to go into the tunnels. They must use their bonds to find each other in a dreamscape, which will thin the void until they can see each other again. Star Children with emotional connections—non-formal bonds—are asked to face each other on the surface. There they will knit the energy of Folkmore together with yarn. They can toss the yarn back and forth to each other or even exchange yarn with someone next to them, to tighten the weave. Lavender goes hazy but walks above the crack on the woven yarn. The void fades until its blackness is gone.

The space remains empty, a chasm across Never Fade. No one will disappear from Folkmore should they fall down it, but if they cannot fly, teleport, or otherwise recover themselves from a fall, it's a long way down to go. Mildly problematic when it traverses so much of the island. Lavender asks for Star Children to come up with ideas for how to solve it. Either, Star Children will fix the problems in the process, or it can generate enough Lore for Lavender to heal the island.

Lavender creates a lucid dreamspace around the crack. The dreamscape allows Star Children to use any of their abilities, native or Role or something completely different, and to physically manifest challenges to build the Lore needed to succeed at this healing. It requires both physical and relational (Lore) elements. The greater the differences between Star Children, the more effective their challenges are at healing Never Fade. Differences include amount of time spent in Folkmore, Roles, regions they live in, worlds they are from, species, etc. The greater the gap(s) between Star Children, the bigger the impact.

The challenges manifest themselves based on the approach pairs of Star Children take to solve the issue. They follow dream logic. Success depends on both material means and emotional success.
  • Add material to fill the gap > find common ground. Examples: walk across a rope bridge toward each other, with each slat requiring saying something you have in common; fighting an enemy together with teamwork.
  • Pull/push the island together > understand a significant difference. Examples: complete a maze/obstacle course that requires skills of both people; walking through a memory that shows why the other person is the way they are.
  • Magically connect the sides > switch places and succeed. Examples: complete a challenge with a power swap, body swap, or Role swap; fight an enemy in a mech where one person controls each side or each set of limbs.

  • A crack in Never Fade gets so big, Lavender decides to banish it.
  • Lavender invites Star Children to help:
  • Star Children with bonds (in-game or from canon) go into the tunnels on opposite sides and focus on their bonds to thin the void.
  • Star Children with strong relationships face each other atop the island and toss magical yarn back and forth, weaving it together. Toss it to your neighbors too!
  • Once the void is vanished, the empty gap remains. Lavender creates a lucid dreamscape where Star Children can face different challenges based on their solution so close the gap:
  • Fill the gap with material > challenges to find common ground.
  • Pull/push island together > challenges to understand significant differences.
  • Magically connect the sides > challenges to switch places and succeed.
  • Wildcard (got another idea?) > ask below!
  • The effects/impact of successful challenges are bigger, the more differences there are between partners: time in Folkmore, Roles, regions they live in, worlds, species, etc. The challenges are just as hard.
heyunderoos: (Intrigued/Peek/HC era)

[personal profile] heyunderoos 2025-09-14 08:56 pm (UTC)(link)
The brunette doesn't hesitate to toss the yarn ball. The tossing between them does the trick of knitting more and more of the hole closed.

"A few months? Maybe even a year. I had the 'luck' of being in a different hub world like this before hand."
saisdoesmatter: (Default)

[personal profile] saisdoesmatter 2025-09-14 09:12 pm (UTC)(link)
Raph catches the ball again easily, pausing only to watch the knitting happen again before lifting his head.

"You have? Was it...like this?"
heyunderoos: (Fidgeting/talking/Conversation)

[personal profile] heyunderoos 2025-09-14 09:33 pm (UTC)(link)
Peter's lips tug into a frown, trying to clearly choose his words carefully. "It was not like this at all, not beyond people being pulled in randomly." His gaze flicks to the yarn uncertainly. Peter needed to briefly just focus on something else to get his thoughts in order.

"People randomly just found themselves drafted into this company to help deal with these like unknown entities. You had nowhere else to go, because the entities would follow you if you tried to leave. It would hurt you and anyone else you interacted with."
saisdoesmatter: (VET?! WHAT'S A VET!?)

[personal profile] saisdoesmatter 2025-09-14 10:44 pm (UTC)(link)
Raph doesn't force him to keep tossing the ball, since they're talking about something that happened outside of this realm. He knew what it meant by jumping dimensions, but this was definitely outside of it since Peter needs to focus.

"...what, like...ghosts? What the hell?"
heyunderoos: (Dissatisfied/grumble/HC era)

[personal profile] heyunderoos 2025-09-15 02:32 pm (UTC)(link)
"Kind of? They were like weird anomalies that could drive you crazy or influence you to act in different ways. One guy literally turned into a bear because he willingly worked with those things." Peter hadn't delved into the entities that deeply, but he was aware they had probably influenced him back then in some capacity.

"We had to investigate any weird happenings, ghost horses making you solve riddles, cults in warehouses with cursed artifacts-" Peter trails off, shaking his head. "It was weird."
saisdoesmatter: (VET?! WHAT'S A VET!?)

[personal profile] saisdoesmatter 2025-09-15 07:45 pm (UTC)(link)
"Jeez, that sounds like some sort of horror movie. Or survival horror video game. That sucks, dude." He's had to deal with spooky shit before, since apparently his world had a thing for monster mashes and the like, as well as the weird influences from outside forces.

"Sounds like you ending up here was the better deal."
heyunderoos: (Spider-Man/Gotta go/gesture)

[personal profile] heyunderoos 2025-09-15 10:55 pm (UTC)(link)
"The biggest positive was meeting Leo, Donnie and Rue there. Then we all ended up here." He says with a shrug, before he finally remembers he needs to toss the yarn ball. He mimes he's going to toss it overhand before he commits to it.

The toss of the yarn brings more the hole together, sealing off one part of it fairly successfully.

"I think so, yeah. I miss my home universe sometimes, but, this has been better for me."
saisdoesmatter: (Plotting How Fast I Can Break Your Face)

[personal profile] saisdoesmatter 2025-09-16 05:16 am (UTC)(link)
Raph steps back to catch the ball being flung to him, snagging it as he considers the information presented. "So ya'll met there, then ended up here. Not even did you get to go back home for a bit? Sounds like the universe just shifts ya'll around..."

He pauses to watch the hole sealing away before underhanding the ball back to Peter.

"Yeah? Even with all the crazy?"
heyunderoos: (Interested listening/peek/HC era)

[personal profile] heyunderoos 2025-09-16 03:46 pm (UTC)(link)
"I briefly went home for a few days here, but it was a year back home. The time dilation is... a little alarming." Peter wasn't intending to scare Raph with the information, but, lying wasn't a better option.

"Yeah, I've had a chance to relax here, even with the weirdness."
saisdoesmatter: (*facepalm*)

[personal profile] saisdoesmatter 2025-09-16 04:42 pm (UTC)(link)
"Ugh, this timey whimy bullshit makes my head hurt," he complains, shaking his head of the thought. "Things get weird enough for all of us and then there's like, different worlds, running on different times, or they stop completely because we're not like...there? Ugggggggggggggggggggggh."

Yup - that's the frustration there. He rubs his eyes with one hand and tries to shake it off. "At least ya got that, man..."